Skip to the content
AI Rim
AI Rim Books and Video Games
  • Books and Games
  • About
  • Privacy Policy
  • Books and Games
  • About
  • Privacy Policy

All posts by Neil Chakrabarty

  • Home
  • Integrating PocketBase with Godot: A Game Developer’s Dream Backend
By Neil Chakrabarty 0 Comment

Integrating PocketBase with Godot: A Game Developer’s Dream Backend

Post

Integrating PocketBase with Godot: A Game Developer’s Dream Backend November 09, 2025 by Neil Chakrabarty Hey fellow game devs! If you’re building games with the Godot engine and need a

Continue readingIntegrating PocketBase with Godot: A Game Developer’s Dream Backend

Aug 19, 2025
By Neil Chakrabarty 0 Comment

Refining Prelude to Chaos and Deepening the Tau Sector with Grok’s Help

Post

Hey everyone, Neil Chakrabarty here—retired CTO, Army vet, and sci-fi dreamer. It’s August 2025, and I’m thrilled to share the latest chapter in crafting AI Rim Expansion: Prelude to Chaos.

Continue readingRefining Prelude to Chaos and Deepening the Tau Sector with Grok’s Help

By Neil Chakrabarty 0 Comment

Handing Over Prelude to Chaos to Editors and Kicking Off the Game Design Journey.

Post

Hey everyone, Neil Chakrabarty checking in again—your friendly neighborhood retired CTO, Army vet, and eternal sci-fi junkie. It’s only been a few days since my last update, but things are

Continue readingHanding Over Prelude to Chaos to Editors and Kicking Off the Game Design Journey.

Jul 25, 2025
By Neil Chakrabarty 0 Comment

Journey to the Stars:

Post

Nearing the End of Prelude to Chaos and Embarking on Its Companion Game Hey everyone, Neil Chakrabarty here—retired CTO, Army veteran, and lifelong sci-fi enthusiast. It’s been an incredible ride

Continue readingJourney to the Stars:

Thank you to friends and family who helped me though writing books and games.